Difference between revisions of Blur

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A common description of spherical (myopic or hyperopic) blur is that it looks like [[wikipedia:Gaussian blur | Gaussian blur]].
A common description of spherical (myopic or hyperopic) blur is that it looks like [[wikipedia:Gaussian blur | Gaussian blur]].


A good [[normalized]] creates some blur or double vision challenge for distant objects, but objects that are slightly closer are clear. A good [[differential]] creates some blur or double vision challenge near the ergonomic working distance.
A good [[normalized]] creates some blur or double vision challenge for distant objects, but objects that are slightly closer are clear. A good [[differential]] creates some blur or double vision challenge near the ergonomic working distance. They should be determined by calculating [[diopter]]s and [[cm]], but a normalized is typically 20/20 to 20/50, and a differential is typically 20/40 to 20/150.
 
{| class="wikitable" style="text-align:center;"
! Amount of blur
! Visual Acuity
|-
| none
| 20/5 to 20/15
|-
| tiny
| 20/15
|-
| little
| 20/20
|-
| some
| 20/25
|-
| a lot
| 20/50
|-
| a huge amount
| 20/300
|}


==Myopic vs Hyperopic Blur==
==Myopic vs Hyperopic Blur==